Search found 88 matches
- Thu May 14, 2009 7:30 pm
- Forum: Reach Mahjong
- Topic: Weekly Toupaiou Meetup
- Replies: 23
- Views: 16607
Re:Weekly Toupaiou Meetup
Count me in (Toupaiou handle \"Robert\" )
- Wed May 13, 2009 8:11 am
- Forum: Columns
- Topic: Konno's Kolumn #5: Early stage
- Replies: 2
- Views: 5496
Konno's Kolumn #5: Early stage
Konno gave this starting hand as an example:
If I hold onto the , doesn\'t that increase the chance that it will get ponned when I do discard it (because somebody might be collecting wind tiles)?
If I hold onto the , doesn\'t that increase the chance that it will get ponned when I do discard it (because somebody might be collecting wind tiles)?
- Fri Apr 17, 2009 10:13 am
- Forum: Columns
- Topic: Mahjong Fairy Report
- Replies: 10
- Views: 11392
Re:Mahjong Fairy Report
Um... offer prizes to anyone who beats you in 2-player mahjong?
Get a set of Washizu mahjong tiles and play Washizu mahjong?
Get a set of Washizu mahjong tiles and play Washizu mahjong?
- Fri Apr 17, 2009 10:08 am
- Forum: Reach Mahjong
- Topic: Washizu Mahjong
- Replies: 10
- Views: 8769
Re:Washizu Mahjong
As for making a Washizu set: you don\'t really need transparent tiles, only tiles which are engraved on both front and back.
- Sun Apr 05, 2009 10:34 am
- Forum: Reach Mahjong
- Topic: Ryuukyoku
- Replies: 17
- Views: 14400
Re:Ryuukyoku
I want to play mahjong. If I fold, then I\'m not playing mahjong, I\'m just waiting for the next hand. I have played mahjong video games in which I bought an item so I could see my opponent\'s tiles. Sometimes I would change yaku so I would not need to throw her winning tile. I did not give up on wi...
- Sat Apr 04, 2009 11:12 pm
- Forum: Reach Mahjong
- Topic: Ryuukyoku
- Replies: 17
- Views: 14400
Re:Ryuukyoku
At least their yaku don\'t require me to fold my hand. For one, what a Japanese player might call "naki-pinfu" is allowed.HotelFSR wrote: However, you might be chagrinned to find that even the WSOM has added the one-yaku minimum.
- Sat Apr 04, 2009 3:00 am
- Forum: Reach Mahjong
- Topic: Ryuukyoku
- Replies: 17
- Views: 14400
Re:Ryuukyoku
I want to play mahjong.
If you want defense, kill the one-yaku requirement. That way I will be more willing to change my waits. I would maybe be more willing to defend against chin\'itsu if I had not, for example, already committed myself to hon\'itsu in a different suit.
If you want defense, kill the one-yaku requirement. That way I will be more willing to change my waits. I would maybe be more willing to defend against chin\'itsu if I had not, for example, already committed myself to hon\'itsu in a different suit.
- Fri Apr 03, 2009 7:40 pm
- Forum: Reach Mahjong
- Topic: Ryuukyoku
- Replies: 17
- Views: 14400
Re:Ryuukyoku
Where do you find these rules? And do they use the weak version of the \"furiten\" rule? What about atozuke? Seriously, I would much prefer Zung Jung (think WSOM), or perhaps even Chinese Classical, but where? My Japanese is rudimentary, yes, but my Chinese is limited pretty much to what few charact...
- Fri Apr 03, 2009 12:12 pm
- Forum: Reach Mahjong
- Topic: Ryuukyoku
- Replies: 17
- Views: 14400
Re:Ryuukyoku
Do you know of any non-riichi mahjong rules which use no-ten payments? I don\'t. Why is this? Probably no need for them in other mahjong rulesets. What does this say about riichi?
- Wed Apr 01, 2009 7:31 am
- Forum: Reach Mahjong
- Topic: Ryuukyoku
- Replies: 17
- Views: 14400
Ryuukyoku
I do not like ryuukyoku much at all.
I do not like the idea of just basically waiting out a hand.
If I ran a mahjong parlor in Japan, I would have no table fees... but I would have a house rule that all \"no-ten\" payments would go, not to the \"tenpai\" players, but to the house.
I do not like the idea of just basically waiting out a hand.
If I ran a mahjong parlor in Japan, I would have no table fees... but I would have a house rule that all \"no-ten\" payments would go, not to the \"tenpai\" players, but to the house.
- Tue Mar 24, 2009 4:44 am
- Forum: Mahjong Video Games
- Topic: Sites
- Replies: 26
- Views: 29733
Re:Sites
pairon.jp requires you to download a HUGE client (over 700 megabytes) and the game itself runs slow as molasses, and sometimes the buttons don\'t work. A nightmare.
- Wed Feb 04, 2009 12:34 am
- Forum: Mahjong Media
- Topic: Expert Technique Mahjong: Cheating
- Replies: 22
- Views: 21883
Re:Expert Technique Mahjong: Cheating
Just leave them enough for bus fare to get their sorry ass out of town.
- Mon Feb 02, 2009 9:05 pm
- Forum: Everything Else
- Topic: Help me name this little girl!
- Replies: 12
- Views: 10408
Re:Help me name this little girl!
How about Dora?