Mini-Review of Saikyo no Mahjong 3D (最強の麻雀3D)

Discussion on on-line and off-line mahjong softwares.

Moderator: Shirluban

Post Reply
User avatar
wavemotion
Expert Reacher
Expert Reacher
Posts: 217
Joined: Wed Aug 22, 2012 11:57 am
Location: Plainville, MA

Mini-Review of Saikyo no Mahjong 3D (最強の麻雀3D)

Post by wavemotion » Wed Sep 19, 2012 3:20 pm

As far as I can tell, Saikyo no Mahjong is a line of games from Japanese game developer Unbalance. The version I have is no longer for sale - though a very near equivilent (about 1.5 years newer) is still for sale (Amaong.co.jp has it for about ¥1400 or just under US$20 - even if you have an Amazon account in the states you will still have to create a new account on amazon.co.jp - but it's easy and 90% is in English ... once you do, you can purchase jp software downloads but not physical media as they won't ship Japanese games out to the US). There were versions that came before it and versions that came after. Some of those versions are still for sale - though the older ones are for purchase as downloads only. From what I've seen, Saikyo no Mahjong 3D is the precursor to Unbalance's latest Saikyo no Mahjong II (http://www.unbalance.co.jp/honkaku/smahjong2/) released back in September of 2009. The version of 3D that I have is from 2007 and is one of the very best straight-forward Riichi Mahjong games for the PC. It is clearly refined and has just about every option you would ever want. They also seem to sell an updated version of the 3D game in a package known as 100万人のための3D麻雀 (and seen here on their page: http://www.unbalance.co.jp/1480/100_3dmahjong/) - this particular package is only available now as a software download (the aforementioned amazon.co.jp has it for sale just under US$20).

All that aside... In 2010 someone named EvilDragon decoded the game and swapped out the Japanese Kanji/Kana in Saikyo no Mahjong 3D for English equivalents. This is highly unofficial and while I don't condone the use of such patches, I also don't have a hardship when someone buys a product (supporting the developer and publisher) and gets more use from it with a localization that was likely never coming through official channels (the number of westerners this game will sell to can probably be counted using a standard set of Go stones). The English translation is quite good - favoring the real Japanese terms for the Yaku (i.e. Pinfu Tsumo is used instead of 'Self-Drawn Peace').

On to the mini-review.

The title screen comes up almost immediately when you launch the program - on a semi-modern machine this is a fast-loading and quick-entry game. No fancy movies to watch and no long menu navigations.

Image
The top selection starts the game. The other highly familiar "ruru" kana is the third line which is where the myriad of rules and settings can be tweaked.

Image
There are 5 pages of rules - and pretty much everything you would expect is here. The only non-default I turned on was Red Fives (2/1/1) and everything else was pretty close to the Riichi rules I enjoy playing with.

Image
When you start up a game, you are given a dozen players to play against. All the way to the right are amature players who play slightly poorly and as you progress to the left you get 'former pro' level players. To be honest, I'm not the best judge of Mahjong AI but there is a definite difference in strength between the computer opponents you go up against and having a range is quite nice. In addition, you can tweak the settings for any of the players you play against as seen in the next shot.

Image
With the slider bar and options you can change how the person approaches the game. What types of hands they favor. What kind of defense they like to play. How often they open up their hands. How much they favor keeping Dora. Etc.

Image
The main game screen is just as you would expect. Professionally laid out and beautiful design touches in the design of the mahjong set, table and the animations of the players and actions (lightning flash for RON!, etc.). You can even click on the other player's to see their hands - taking a peek is a nice novelty but you shouldn't use it in your real matches! My only gripe here is that it lays out 7 tiles in a row for the discard pond instead of the usual 6. Oh well...

Image
Scoring is equally professional. It gives you a breakdown of the various scoring elements and the total points gained. Then shows a screen (not shown here) that shifts the point sticks between winner(s) and loser(s).

Image
And finally the aforementioned highly unofficial English translation.

Image
Having this in English really does help with navigation. The Statistics screen shown here is 1 of 3 stats screens they keep - it tracks average points, number of times you opened your hand vs. kept it closed, all the various Yakuman hands you might have achieved, etc. Very cool.

Some other nice touches... when you minimize it pauses the game and stops the background sounds. It also has a quick save feature so if you have to close it fast, you can get it back up where you left off with no hassle.

The game is a compact powerhouse of Riichi Mahjong. Not a ton of frills - just good solid interface and non-flashy get-it-done gameplay. You won't find your anime babes here but you will get a lot of Mahjong mileage out of the game. Highly recommended and is my go-to Windows/Linux/PC based Mahjong game currently.

Windows 9x, 2k, xp, Vista and Win7 compatible. Runs fine under Linux with WINE
Publisher: http://www.unbalance.co.jp/

User avatar
BoyaSonny
Fresh Reacher
Fresh Reacher
Posts: 45
Joined: Mon Dec 13, 2010 5:41 am
Location: California

Re: Mini-Review of Saikyo no Mahjong 3D (最強の麻雀3D)

Post by BoyaSonny » Thu Sep 20, 2012 2:40 am

Hm, I have this. It's great for when your internet dies or something haha.
Image

Kyuu
Expert Reacher
Expert Reacher
Posts: 273
Joined: Fri Sep 23, 2011 2:27 pm
Location: Chicago, IL
Contact:

Re: Mini-Review of Saikyo no Mahjong 3D (最強の麻雀3D)

Post by Kyuu » Thu Sep 20, 2012 7:39 am

I blame this game for getting me started playing - and showing me the most basic of rules -- of which I had to figure out from pure observation.

Post Reply