Yakuman Club

Japanese Reach Mahjong Rules. Strategy, news, sets - anything!

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Barticle
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Re: Yakuman Club

Post by Barticle » Fri May 20, 2011 4:47 pm

xKime wrote:And it's even better to be at a distance that not even a double yakuman can pull you down. I just won a Pure Nine Gates (Junsei Chuurenpoutou).
Truly awesome, and even symmetrical winning on the 5: 111 234 55 678 999. :D

You should print a photo and attach it to your JPML application. ;)
ghostdragon wrote:kazoe yakuman
15 han, very nice!

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Re: Yakuman Club

Post by xKime » Sat May 21, 2011 12:56 am

Barticle wrote:
xKime wrote:And it's even better to be at a distance that not even a double yakuman can pull you down. I just won a Pure Nine Gates (Junsei Chuurenpoutou).
Truly awesome, and even symmetrical winning on the 5: 111 234 55 678 999. :D

You should print a photo and attach it to your JPML application. ;)
Well, it would be better than attaching my personal photo. w

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Re: Yakuman Club

Post by Referee » Tue May 24, 2011 11:18 pm

This is about a yakuman someone else got at tenhou (game was already going badly for me). Is there any way to post replay link so that it directly goes to the relevant hand, maybe with some options set? (like maybe hidden hands to avoid spoiling it much?)

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Re: Yakuman Club

Post by xKime » Wed May 25, 2011 6:12 am

You change the parameters in the link to the replay as to reflect the player and hand you want. I'm not sure about the specifics, but these are the things I noted:

http://tenhou.net/0/?log=2011052304gm-0 ... &tw=2&ts=3
(http://tenhou.net/lobby?log=Date-?-Room Number-Log Adress-starting hand and player)

&tw= (in this case, a 2) is for the player. 1 is (starting) South, 2 is West, 3 is North and 0 (or 4) is East.

&ts= (in this case, a 3) is for the hand. 0 is the first hand, and so on.

As for hiding the hand, the player may do it manually. Not sure if there is a parameter for that. I think they start like that by default...

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Re: Yakuman Club

Post by Referee » Wed May 25, 2011 1:07 pm

OK, in this case: http://tenhou.net/0/?log=2011052507gm-0 ... tw=0&ts=15

I've put it from my point of view, game was already going badly. And then that happened.

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Re: Yakuman Club

Post by xKime » Wed May 25, 2011 2:09 pm

Wow, should have started by saying you played Saki.

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Re: Yakuman Club

Post by Referee » Thu May 26, 2011 1:55 am

And another one, this time I was the lucky player: http://tenhou.net/0/?log=2011052610gm-0 ... &tw=1&ts=1

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Re: Yakuman Club

Post by Goldeneye » Thu May 26, 2011 8:30 pm

Referee wrote:OK, in this case: http://tenhou.net/0/?log=2011052507gm-0 ... tw=0&ts=15

I've put it from my point of view, game was already going badly. And then that happened.
Ouch, a kick in the teeth, a counted yakuman, only due to the virtue of the dora and winning with a supplement tile - otherwise would have been just a baiman at 9 fan (half a yakuman score wise).

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Re: Yakuman Club

Post by Shirluban » Thu May 26, 2011 8:59 pm

Referee wrote:OK, in this case: http://tenhou.net/0/?log=2011052507gm-0 ... tw=0&ts=15

I've put it from my point of view, game was already going badly. And then that happened.
Referee wrote:And another one, this time I was the lucky player: http://tenhou.net/0/?log=2011052610gm-0 ... &tw=1&ts=1
So close to 二個二個 (niko-niko = nickname of chiitoitsu) but it's still にこにこ (niko-niko = smile)!
Cats don't do タンヤオ (tan-yao) but タニャーオ (ta-nya-o).
World Riichi Championship Rules 2022
Comparison of riichi rules around the world

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Re: Yakuman Club

Post by Barticle » Thu May 26, 2011 9:47 pm

Goldeneye wrote:Ouch, a kick in the teeth, a counted yakuman, only due to the virtue of the dora and winning with a supplement tile - otherwise would have been just a baiman at 9 fan (half a yakuman score wise).
Interestingly the "kong, kong, win" thing is recognised as one of the few automatic limit-hands in some forms of Chinese classical.
Shirluban wrote:So close to 二個二個 (niko-niko = nickname of chiitoitsu) but it's still にこにこ (niko-niko = smile)!
Reminds me - I recently saw a sushi bar in London named Niko Niko. There's a major chain of food outlets named Itsu too. :)

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Re: Yakuman Club

Post by Goldeneye » Sat Jun 04, 2011 7:16 am

Just made a Yakuman as dealer on Janryumon in the last fifteen minutes, and yes, another Kokushi Musou, this time waiting for a 1-bam as the last tile needed.

48k win - and person who fed me that went bankrupt.
2nd Yakuman ever on site and 2nd Kokushi Musou.

New video uploaded with better sound...

Youtube - http://www.youtube.com/watch?v=3bsRU24xPRU
Last edited by Goldeneye on Sat Jul 09, 2011 5:10 pm, edited 1 time in total.

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Re: Yakuman Club

Post by Goldeneye » Wed Jun 29, 2011 6:26 am

Well just in the last few minutes on Janryumon, I just hit a Double Yakuman with All Honors AND Minor Four Winds in the same hand, drawing the very last :east tile to make the hand.

Youtube video - http://www.youtube.com/watch?v=4TJ7Uyn1q50

Screenshot:
Image

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Re: Yakuman Club

Post by Goldeneye » Sun Jul 10, 2011 9:10 pm

Just added a Kazoe Yakuman (Counted Yakuman) yesterday evening with a total of 14 Fan, with 9 Fan on that coming from Dora or Red Fives.

Youtube video: http://www.youtube.com/watch?v=qYhkTeSm0U4

Screen shot:

Image

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Re: Yakuman Club

Post by Goldeneye » Mon Jul 18, 2011 6:38 pm

And add a Suu Ankou to the Yakuman hands I've made at Janryumon - happened three nights ago.

http://www.youtube.com/watch?v=_T3__R5CJ5E

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Re: Yakuman Club

Post by ghostdragon » Wed Aug 03, 2011 4:14 am

My first Shou Shu Shii
Spoiler: show
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