Japanese Reach Mahjong Rules. Strategy, news, sets - anything!
Moderator: Shirluban
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Barticle
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by Barticle » Fri May 20, 2011 4:47 pm
xKime wrote:And it's even better to be at a distance that not even a double yakuman can pull you down. I just won a Pure Nine Gates (Junsei Chuurenpoutou).
Truly awesome, and even symmetrical winning on the 5: 111 234 55 678 999.
You should print a photo and attach it to your JPML application.
ghostdragon wrote:kazoe yakuman
15 han, very nice!
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xKime
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by xKime » Sat May 21, 2011 12:56 am
Barticle wrote:xKime wrote:And it's even better to be at a distance that not even a double yakuman can pull you down. I just won a Pure Nine Gates (Junsei Chuurenpoutou).
Truly awesome, and even symmetrical winning on the 5: 111 234 55 678 999.
You should print a photo and attach it to your JPML application.
Well, it would be better than attaching my personal photo. w
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Referee
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by Referee » Tue May 24, 2011 11:18 pm
This is about a yakuman someone else got at tenhou (game was already going badly for me). Is there any way to post replay link so that it directly goes to the relevant hand, maybe with some options set? (like maybe hidden hands to avoid spoiling it much?)
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xKime
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by xKime » Wed May 25, 2011 6:12 am
You change the parameters in the link to the replay as to reflect the player and hand you want. I'm not sure about the specifics, but these are the things I noted:
http://tenhou.net/0/?log=2011052304gm-0 ... &tw=2&ts=3
(
http://tenhou.net/lobby?log=Date-?-Room Number-Log Adress-starting hand and player)
&tw= (in this case, a 2) is for the player. 1 is (starting) South, 2 is West, 3 is North and 0 (or 4) is East.
&ts= (in this case, a 3) is for the hand. 0 is the first hand, and so on.
As for hiding the hand, the player may do it manually. Not sure if there is a parameter for that. I think they start like that by default...
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xKime
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by xKime » Wed May 25, 2011 2:09 pm
Wow, should have started by saying you played Saki.
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Referee
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by Referee » Thu May 26, 2011 1:55 am
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Goldeneye
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by Goldeneye » Thu May 26, 2011 8:30 pm
Ouch, a kick in the teeth, a counted yakuman, only due to the virtue of the dora and winning with a supplement tile - otherwise would have been just a baiman at 9 fan (half a yakuman score wise).
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Shirluban
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by Shirluban » Thu May 26, 2011 8:59 pm
So close to 二個二個 (niko-niko = nickname of chiitoitsu) but it's still にこにこ (niko-niko = smile)!
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Barticle
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by Barticle » Thu May 26, 2011 9:47 pm
Goldeneye wrote:Ouch, a kick in the teeth, a counted yakuman, only due to the virtue of the dora and winning with a supplement tile - otherwise would have been just a baiman at 9 fan (half a yakuman score wise).
Interestingly the "kong, kong, win" thing is recognised as one of the few automatic limit-hands in some forms of Chinese classical.
Shirluban wrote:So close to 二個二個 (niko-niko = nickname of chiitoitsu) but it's still にこにこ (niko-niko = smile)!
Reminds me - I recently saw a sushi bar in London named Niko Niko. There's a major chain of food outlets named
Itsu too.

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Goldeneye
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by Goldeneye » Sat Jun 04, 2011 7:16 am
Just made a Yakuman as dealer on Janryumon in the last fifteen minutes, and yes, another Kokushi Musou, this time waiting for a

as the last tile needed.
48k win - and person who fed me that went bankrupt.
2nd Yakuman ever on site and 2nd Kokushi Musou.
New video uploaded with better sound...
Youtube -
http://www.youtube.com/watch?v=3bsRU24xPRU
Last edited by
Goldeneye on Sat Jul 09, 2011 5:10 pm, edited 1 time in total.
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Goldeneye
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by Goldeneye » Wed Jun 29, 2011 6:26 am
Well just in the last few minutes on Janryumon, I just hit a Double Yakuman with All Honors AND Minor Four Winds in the same hand, drawing the very last

tile to make the hand.
Youtube video -
http://www.youtube.com/watch?v=4TJ7Uyn1q50
Screenshot:
