Dragon symbols on mahjong dice?
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Dragon symbols on mahjong dice?
Hi all. Noob question ahoy!
I´m playing Reach on video games and don´t own a mahjong set but I was looking at some in a shop at the weekend. (mmmm...)
I know that many sets come with a dice (or die!) marked with the wind symbols which sits in a plastic holder to indicate the round wind.
I noticed that some sets had a dice with dragon symbols on. I´ve found a pic of some - see below.
Does this serve a purpose in any version of mahjong or do the red and green dragon symbols just fill the two blank sides of the wind indicator dice?
(the red dragon in yellow on the red dice looks weird!)
I´m playing Reach on video games and don´t own a mahjong set but I was looking at some in a shop at the weekend. (mmmm...)
I know that many sets come with a dice (or die!) marked with the wind symbols which sits in a plastic holder to indicate the round wind.
I noticed that some sets had a dice with dragon symbols on. I´ve found a pic of some - see below.
Does this serve a purpose in any version of mahjong or do the red and green dragon symbols just fill the two blank sides of the wind indicator dice?
(the red dragon in yellow on the red dice looks weird!)
My complete guide to Japanese mahjong terminology and rules (free PDF download)
My Japanese mahjong guide for complete beginners (especially Yakuza players) (online article)
My PS2/PS3/PS4/PSP/DS video-game guides (old skool ASCII plain text)
My Japanese mahjong guide for complete beginners (especially Yakuza players) (online article)
My PS2/PS3/PS4/PSP/DS video-game guides (old skool ASCII plain text)
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Re:Dragon symbols on mahjong dice?
I was wondering the same thing. My set with numerals on it has one of these.
They are not used in reach mahjong, at any rate.
They are not used in reach mahjong, at any rate.
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Re:Dragon symbols on mahjong dice?
While I imagine that some people have come up with a use for the dragon sides of those dice, my theory is that the manufacturers put them on there for solely aesthetic reasons.
The cubes were originally made as wind indicators. Most Asian forms of mahjong are played with four rounds, and the die is placed in a holder with the current round wind visible on the top. A set comes with one die, and the holder. The two blank sides were decorated with dragon symbols so they wouldn\'t be blank.
It\'s possible to buy multiple dice, and play a poker dice game with them. A few years ago I expanded on that idea.
The cubes were originally made as wind indicators. Most Asian forms of mahjong are played with four rounds, and the die is placed in a holder with the current round wind visible on the top. A set comes with one die, and the holder. The two blank sides were decorated with dragon symbols so they wouldn\'t be blank.
It\'s possible to buy multiple dice, and play a poker dice game with them. A few years ago I expanded on that idea.
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Re:Dragon symbols on mahjong dice?
I´ve read a few books recently which cover different versions of the game and don´t remember seeing anything they might be used for...They are not used in reach mahjong, at any rate.
I would have remembered seeing six-player Mahjong with a hexagonal wall, six rounds to a game, and each player having either a seat wind or seat dragon! :laugh:
My complete guide to Japanese mahjong terminology and rules (free PDF download)
My Japanese mahjong guide for complete beginners (especially Yakuza players) (online article)
My PS2/PS3/PS4/PSP/DS video-game guides (old skool ASCII plain text)
My Japanese mahjong guide for complete beginners (especially Yakuza players) (online article)
My PS2/PS3/PS4/PSP/DS video-game guides (old skool ASCII plain text)
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Re:Dragon symbols on mahjong dice?
So of course with Reach it\'s not just the dragon sides that are redundant but the north and west sides too! We could make do with a coin/counter for east and south but the wind dice lets you play a full four-round game if desired.Most Asian forms of mahjong are played with four rounds
Cool! :)a poker dice game
Thanks for the replies guys.
My complete guide to Japanese mahjong terminology and rules (free PDF download)
My Japanese mahjong guide for complete beginners (especially Yakuza players) (online article)
My PS2/PS3/PS4/PSP/DS video-game guides (old skool ASCII plain text)
My Japanese mahjong guide for complete beginners (especially Yakuza players) (online article)
My PS2/PS3/PS4/PSP/DS video-game guides (old skool ASCII plain text)
Re:Dragon symbols on mahjong dice?
I would have say quite the same thing but with less words and less explainations, so thank you Tom!Tom Sloper wrote:The cubes were originally made as wind indicators. Most Asian forms of mahjong are played with four rounds, and the die is placed in a holder with the current round wind visible on the top. A set comes with one die, and the holder. The two blank sides were decorated with dragon symbols so they wouldn\'t be blank.
It\'s exactly what is done for Riichi Mahjong.Barticle wrote:We could make do with a coin/counter for east and south
Cats don't do タンヤオ (tan-yao) but タニャーオ (ta-nya-o).
World Riichi Championship Rules 2022
Comparison of riichi rules around the world
World Riichi Championship Rules 2022
Comparison of riichi rules around the world
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Re:Dragon symbols on mahjong dice?
Ah, good. Great minds think alike! ;)Shirluban wrote:It´s exactly what is done for Riichi Mahjong.
I´m only playing on video games and I actually often only play a half game - specifically half a Reach game, i.e. only one round.
This is the quicker way to rack up points which is handy because the mahjong game is only a small part of a much larger game where you can convert the points to prizes/money! Also there´s a big uma (+25k/0/-10k/-15k) so it´s good to win as many games as possible.
Another benefit of playing a half game is that you never have to check the round wind! :laugh:
My complete guide to Japanese mahjong terminology and rules (free PDF download)
My Japanese mahjong guide for complete beginners (especially Yakuza players) (online article)
My PS2/PS3/PS4/PSP/DS video-game guides (old skool ASCII plain text)
My Japanese mahjong guide for complete beginners (especially Yakuza players) (online article)
My PS2/PS3/PS4/PSP/DS video-game guides (old skool ASCII plain text)
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Re:Dragon symbols on mahjong dice?
This is the quicker way to rack up points which is handy because the mahjong game is only a small part of a much larger game where you can convert the points to prizes/money! Also there´s a big uma (+25k/0/-10k/-15k) so it´s good to win as many games as possible.
Half games are actually not a better way to rack up points, because although they are half the length they also inherently have double the luck factor.
You will win more, but also lose more, so it doesn\'t really save you any time. It\'s not really a money making proposition. However, video game CPUs tend to be so easy that you\'ll be able to win almost all the time anyway :)
In the mahjong minigame of Ryu ga Gotoku 2 it\'s easy to come in first place 80% of the time or more!
Half games are actually not a better way to rack up points, because although they are half the length they also inherently have double the luck factor.
You will win more, but also lose more, so it doesn\'t really save you any time. It\'s not really a money making proposition. However, video game CPUs tend to be so easy that you\'ll be able to win almost all the time anyway :)
In the mahjong minigame of Ryu ga Gotoku 2 it\'s easy to come in first place 80% of the time or more!
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Re:Dragon symbols on mahjong dice?
Heh, yeah I am actually alternating between playing Reach in Yakuza 2 (the English subtitled version of Ryu ga Gotoku 2) and in the untranslated samurai spin-off, Ryu ga Gotoku: Kenzan.
Given that you can win the majority of the time, with half games I can play (win) twice as many games in any given period of time and get that juicy uma twice as often! :laugh:
(So technically I´m racking up those points *after* the games rather than during them. I shouldn´t have said \"also\" in my last post - it´s all about the uma!)
Given that you can win the majority of the time, with half games I can play (win) twice as many games in any given period of time and get that juicy uma twice as often! :laugh:
(So technically I´m racking up those points *after* the games rather than during them. I shouldn´t have said \"also\" in my last post - it´s all about the uma!)
My complete guide to Japanese mahjong terminology and rules (free PDF download)
My Japanese mahjong guide for complete beginners (especially Yakuza players) (online article)
My PS2/PS3/PS4/PSP/DS video-game guides (old skool ASCII plain text)
My Japanese mahjong guide for complete beginners (especially Yakuza players) (online article)
My PS2/PS3/PS4/PSP/DS video-game guides (old skool ASCII plain text)
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Re:Dragon symbols on mahjong dice?
I have been playing mahjong for about 30 years ... mostly Chinese mahjong until recently.Barticle wrote: I noticed that some sets had a dice with dragon symbols on. I´ve found a pic of some - see below.
Does this serve a purpose in any version of mahjong or do the red and green dragon symbols just fill the two blank sides of the wind indicator dice?
Chinese Mahjong
Traditionally these dice were held in a disc with a square slot in it for indicating both the wind of the round and the dealer.
At the beginning of each full round you would place the die in the holder with the prevailing wind facing up.
The red and green dragon sides are just ornamental and used to fill up the blank sides. These dragons were chosen for their "lucky" connection.
In the last few years the discs have been dropped by a number of manufacturers and you start to see just the dice.
These dice have started to appear on ebay as part of a set with regular dice (often shown with a wind or dragon on the "1" spot) for determining the wall split.
Riichi/Reach Mahjong
Reach uses a flat square disc (Matsuoka) showing East on the front and South on the Reverse.
If you have a chinese set, you can drop the seasons/flowers and use the east/south faces from the die.
Types of Indicators that you may come across
1. Wind Indicator Discs from an Traditional American Mahjong Set
2. Bettor from an American Mahjong Set
3. Traditional Chinese indicator
4. Wind Indicator from a Modern American Mahjong Set
5. Japanese Wind Indicator Matsuoka used in Riichi/Reach
And Finally...
You may come across Yakitori markers (Tessera). These are used in Japanese mahjong (incl Riichi). These are not in the offical rules but have become common place. Each player has one and it is placed on the table. Once a player wins a game they flip over the marker. At the end of the game the markers are examined and any player who has failed to turn over their Yakitori has to pay a forfeit!
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Re:Dragon symbols on mahjong dice?
I\'m pretty sure Matsuoka is just a brand name.
The wind mark is called the \'chicha\' marker as far as I know.
The wind mark is called the \'chicha\' marker as far as I know.
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Re:Dragon symbols on mahjong dice?
Hi Ian, many thanks for the comprehensive reply. :)
I can read the word/name Matsuoka on that picture - if I spend about a minute looking up each katakana! :lol:
So did you just fancy a change or do you prefer Reach...?iandstanley wrote:I have been playing mahjong for about 30 years ... mostly Chinese mahjong until recently.
Ah yes, I´ve seen this on screenshots of some Japanese games.Reach uses a flat square disc (Matsuoka) showing East on the front and South on the Reverse.
I can read the word/name Matsuoka on that picture - if I spend about a minute looking up each katakana! :lol:
I have seen the markers for sale and read about the rule. I think the forfeit is equal to Mangan points? Ouch!You may come across Yakitori markers (Tessera). [...] has to pay a forfeit!
My complete guide to Japanese mahjong terminology and rules (free PDF download)
My Japanese mahjong guide for complete beginners (especially Yakuza players) (online article)
My PS2/PS3/PS4/PSP/DS video-game guides (old skool ASCII plain text)
My Japanese mahjong guide for complete beginners (especially Yakuza players) (online article)
My PS2/PS3/PS4/PSP/DS video-game guides (old skool ASCII plain text)
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Re:Dragon symbols on mahjong dice?
No. Not that high. More like the noten forfeit.Barticle wrote:I think the forfeit is equal to Mangan points? Ouch!
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Re:Dragon symbols on mahjong dice?
On Toupaiou you can play with yakitori, in which case the payment depends on how many people fail to win a hand.
The penalty (if I recall correctly) is 15,000 if you are the only one having failed to win a hand, 10,000 each for two, or 5,000 each for three.
This penalty is shared among the other players.
I\'ve never actually heard of penalties as small as the one Tom mentioned, but who knows, there are a lot of variations out there.
The penalty (if I recall correctly) is 15,000 if you are the only one having failed to win a hand, 10,000 each for two, or 5,000 each for three.
This penalty is shared among the other players.
I\'ve never actually heard of penalties as small as the one Tom mentioned, but who knows, there are a lot of variations out there.
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Re:Dragon symbols on mahjong dice?
No problem ... thought it would be better in one place rather than 15 pages of short entriesBarticle wrote:Hi Ian, many thanks for the comprehensive reply. :)
I moved from european chess to shogi and Xiangqi then I bought a regular Trad. Chinese set and played that.iandstanley wrote:
I have been playing mahjong for about 30 years ... mostly Chinese mahjong until recently.
So did you just fancy a change or do you prefer Reach...?
After about a decade I met up with a bloke who was brought up in the states so I played US mah jongg (without their special hands) for a year or two.
Next I drifted into Chinese Casino House Rules
- trad. chinese; no chow
- hidden discards
You do not declare the discard but show the tile to each player in turn about 1 second each.
It is very tough but improves your play no end - limited choice of special hands
I knew the Japanese played mahjong but I knew of no English Translation available (pre-internet). Found the name Riichi whilst looking for a new set (blundered on Yellow Mountain) and then spent over two months trying to find the rules (riichi seems to be a very common name in Japan!).
Been playing Riichi/Reach for a few months now after finding the european riichi rules at http://eng.riichi.nl/rules.htm and took a instant liking to it.
I\'ve also picked up Eleanor Whitneys fabulous book and have familiarised myself with the more-modern Chinese presented there which I also like. [EDITED: correction I meant more modern approach when compared to the original 1920s rules that propagate the UK]
So Whats My Favourite
I really like both modern /international chinese and japanese rules. I prefer Modern Chinese to Ari Ari (Modern Japanese). But the tension and speed of Riichi/Reach brings a fresh approach and I tend to play this exclusively online .. playing Mod/Chinese, Ari Ari or Riichi when face to face depending on the opponents.
In social games I read that the forfeit often takes the form of one or more round of drinks rather than a monetary loss.You may come across Yakitori markers (Tessera). [...] has to pay a forfeit!
I have seen the markers for sale and read about the rule. I think the forfeit is equal to Mangan points? Ouch!