regarding furiten
Posted: Fri Oct 23, 2009 9:34 pm
Hi everyone,
I\'d like to know your feelings towards the furiten rule.
I mean, I keep being told (and read) that the furiten rule has been introduced to ensure fair play and It\'s not fair to discard a tile and then claim that same tile to win in the end.
Well, I don\'t dislike the rule but I\'m not too fond of it either... I\'ll try to express my feelings about it:
I think this rule was introduced to limit a bit the sheer luck component of MJ, which is still there though, but I think it\'s... a bit too much, it\'s like... \"unnatural\" while all of the other rules seems logical.
I mean, that little tile end up giving away a lot more informations than it should (in my opinion) actually penalizing a more creative style of play in which, through probability calculations and some risk taking, you manage to change an otherwise useless hand into a winning one.
What informations should that tile give away? That I\'m not in need of that tile NOW and in the short run, or I don\'t plan to use it NOW, but from now on a lot of things can change and I may end up needing it, especially if I discard it early when my final hand is still in the making.
I definitely agree on the temporary furiten rule, but the furiten itself... seems a bit too much to me :dry:
What do you think about it?
I\'d like to know your feelings towards the furiten rule.
I mean, I keep being told (and read) that the furiten rule has been introduced to ensure fair play and It\'s not fair to discard a tile and then claim that same tile to win in the end.
Well, I don\'t dislike the rule but I\'m not too fond of it either... I\'ll try to express my feelings about it:
I think this rule was introduced to limit a bit the sheer luck component of MJ, which is still there though, but I think it\'s... a bit too much, it\'s like... \"unnatural\" while all of the other rules seems logical.
I mean, that little tile end up giving away a lot more informations than it should (in my opinion) actually penalizing a more creative style of play in which, through probability calculations and some risk taking, you manage to change an otherwise useless hand into a winning one.
What informations should that tile give away? That I\'m not in need of that tile NOW and in the short run, or I don\'t plan to use it NOW, but from now on a lot of things can change and I may end up needing it, especially if I discard it early when my final hand is still in the making.
I definitely agree on the temporary furiten rule, but the furiten itself... seems a bit too much to me :dry:
What do you think about it?