Some exotic rule options

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Barticle
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Re: Some exotic rule options

Post by Barticle » Mon Sep 28, 2015 1:31 pm

I started playing the PSP version of Mahjong Taikai a few days ago. It has exactly the same range of rule options and rule-sets available.

Last night I made my first Yakuman in stage 5 of the league mode and I beat my previous record score on the DS version. Check this out!

It was the first hand of the match so my score was previously 25,000 pts.

I was east so the Yakuman was worth 48,000 pts.

However I was also the Wareme player and I won by Tsumo so I actually scored 48k x 2 = 96,000 pts.

My new score was 25k + 96k = 121,000 pts. This busted all three opponents and ended the match.

The match was played with the Infure (inflation) rule-set with 30k buy-in, 24k starts, 20-30 Uma, 30k Dobon penalties, 20k Yakitori penalties and bonus chips.

Here's the calculation of my final score (using this method).

121
+24 (Oka bonus for winner)
-30 (buy-in)
+30 (Uma for winner)
+90 (3x30 bonuses for busting all three opponents)
+60 (3x20 Yakitori penalties because the other players won no hands)
+75 (15 chips for completing a Yakuman)
+10 (Sashiuma side-bet)
=380

My final score was equivalent to a profit of 380k pts. :D Gave me a pretty comfortable lead going into the final match.

I was tickled by how the various factors combined to create a "perfect storm" for my opponents. :twisted:

If I had won by Ron then only the discarder would've been busted.

If I hadn't been east then only the dealer would've been busted.

If I hadn't been Wareme then only the Wareme player would've been busted.

If it had been later in the game then the other players might've won some hands.

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or2az
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Re: Some exotic rule options

Post by or2az » Mon Sep 28, 2015 3:39 pm

For those who remember,
The A-Team.jpg
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By the way, which yakuman did you get?

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Re: Some exotic rule options

Post by Barticle » Mon Sep 28, 2015 4:10 pm

That hand must've left my computer opponents with a Bad Attitude and Howling Mad. :)

It was Suu Ankou - one of the three "easy" ones!
mtpsp.jpg
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Had to push bravely against that open hand and a Riichi with two Kan Dora. Would've just reset if it all went horribly wrong. ;)

Only just noticed the counter is showing zero - I won on the last tile too!

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Re: Some exotic rule options

Post by Kyuu » Fri Oct 23, 2015 11:13 am

Thankfully, we never used these:

http://www.uspml.com/forum/topicview/mi ... _anime.htm

Though, I did get to try it once. They were very dumb rules.

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