Let me start by saying that I don't have a major problem with the scoring tables for Riichi Mahjong. I like that it's quirky - it adds charm to the game. But if there is one area where Riichi could be made a bit more
friendly to beginners, then it might be in the area of scoring. Most video games don't even bother to show you the breakdown of minipoints. Most amatures know the limit hand values (which at least make some sense in progression) but less-so the non-limit hands (I always find it odd that they use the term 'limit' when it's really like 'tiers' since there are no fewer than 5 limits and with Double Yakuman maybe 6+).
Anyway, just kinda daydreaming while eating my lunch today and I scribbled this on the back of a napkin (and then translated into a table since nobody wants to see my Chicken Parm stains or poor early trials at math). I thought it might be
interesting to do away with all minipoints and only look at the scoring elements (han values) of a hand when determining score. While the math may need tweaking, there is something ascetically pleasing about having a single scoring table. The names for the first 4 tiers are completely fictitious (obviously).
I'm prepared to be laughed at... so go ahead
