Unlocked goodies in JRM recap

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Goldeneye
Senior Reacher
Senior Reacher
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Joined: Tue May 17, 2011 6:35 pm

Unlocked goodies in JRM recap

Post by Goldeneye » Fri May 24, 2013 5:42 pm

When you hit 4 goals in a row by the time limit (or # of hands limit), which is called a 4 chain, you'll get the silver glittery power which has something to do with getting a treasure chest when you make an ankan of a tile which you don't have the treasure for yet...
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When you hit a 5 chain, you'll get the gold glittery power which gives you treasure chests for your waits (regardless if you are furiten) if you are tenpai when a hand gets to an exhaustive draw, bar a nagashi mangan for the tiles which you don't have the treasure for yet...
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When you hit a 6 chain, you'll get the emerald glittery power which I think gives you double the percentage chances of pulling a tile from a treasure chest that you gain.
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For those three powers above, these go away when you fail to extend the chain.

When you level up, you'll get the yellow and red glittery power which I think causes all "dragon points" won from the mahjong rooms (bar the AI rooms, which don't give any) to be increased by 50% for a 24-hour period after you level up. If you level up during this period, that power is extended for another 24 hours.
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Please tell me if I've got them correctly, because there are some things which I left out which I clearly have not observed to have happened.

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