WWYD 5/2

Discussions about the What Would You Discard/Do from the main page.
Your own WWYD are also welcome.

Moderator: Shirluban

Post Reply
deJENNerate
Mahjong Pro
Mahjong Pro
Posts: 107
Joined: Wed Jul 23, 2008 9:32 pm
Location: Tokyo, Japan
Contact:

WWYD 5/2

Post by deJENNerate » Sat May 02, 2009 1:26 pm

East Round, 4th Hand, West Seat, Lucky Tile: 6-crak

1-crak 2-crak 3-crak 7-crak 8-crak 9-crak 1-bam 2-bam 3-bam 6-bam 7-bam 1-dot 3-dot
draw: 5-crak
Last edited by admin on Thu May 20, 2010 2:28 am, edited 1 time in total.
Reason: testing tiles

Looper
Fresh Reacher
Fresh Reacher
Posts: 8
Joined: Sun Apr 26, 2009 9:44 pm

Re:WWYD 5/2

Post by Looper » Sun May 03, 2009 4:43 am

Deal the 3 pin to wait on either a straight or a junchan, depending on the draws.

User avatar
Ruro
Senior Reacher
Senior Reacher
Posts: 103
Joined: Sun Apr 26, 2009 5:00 am
Location: Hungary

Re:WWYD 5/2

Post by Ruro » Sun May 03, 2009 12:12 pm

i would discard the just drawn 5. A pinfu is enough for start , and then it can become much more, or not :)

glasnost
Fresh Reacher
Fresh Reacher
Posts: 5
Joined: Thu Apr 02, 2009 8:55 am

Re:WWYD 5/2

Post by glasnost » Sun May 03, 2009 10:48 pm

Discard the 6 sou; it\'s the one tile that doesn\'t directly help you achieve junchan, sanshoku, or ittsuu. This admittedly lowers your chances of having a double-sided wait for pinfu, but I think we can shoot higher than that, especially if this is early in the hand.

HotelFSR
Expert Reacher
Expert Reacher
Posts: 328
Joined: Sat Jan 17, 2009 11:39 am
Location: Federated States of Micronesia

Re:WWYD 5/2

Post by HotelFSR » Sun May 03, 2009 11:30 pm

Good call on the 6.

Have to admit I would have missed that in a game!

User avatar
Shirluban
Moderator
Moderator
Posts: 780
Joined: Thu Jan 22, 2009 1:53 pm
Location: Svartalfheim
Contact:

Re:WWYD 5/2

Post by Shirluban » Mon May 04, 2009 10:12 am

6sou

This hand can worth too more with junchan + shan shoku or itsu + dora to stick with just pinfuu.
Cats don't do タンヤオ (tan-yao) but タニャーオ (ta-nya-o).
World Riichi Championship Rules 2022
Comparison of riichi rules around the world

gartheee
Mahjong Pro
Mahjong Pro
Posts: 37
Joined: Mon Mar 16, 2009 9:42 am
Location: Japan

Re:WWYD 5/2

Post by gartheee » Mon May 04, 2009 4:53 pm

I think it depends a bit on which rule set we\'re using. I like the 6 bamboos idea if we\'re playing A rules without ippatsu/ura. But if those are part of the game it\'s a tougher call. I\'d like to get the hand to a reachable state and that means having a good wait. So I probably drop 1 of dots if it\'s still early in the hand, or 3 of dots if it\'s getting late.

gezzar
Fresh Reacher
Fresh Reacher
Posts: 13
Joined: Thu May 07, 2009 5:05 pm
Location: Sydney, Australia

Re:WWYD 5/2

Post by gezzar » Thu May 07, 2009 6:23 pm

Hi, I\'m new here. Only been playing mahjong for a few weeks, but I\'ll give my thoughts.

My initial reaction was to drop the 5 Man tile. My thinking for this was that if a 6 Man tile did drop, I\'d just use that for a pair wait. Also 6-7 Sou/1-3 Pin are much closer to that fourth set that we need than what we can get for waiting for 2 extra tiles around the 5 Man. Even if you miss out on the 1-2-3 Pin set for whatever reason (the 2\'s go out on a kong/pung or discard) its possible to complete 6-7-8 Sou and if things don\'t go your way you can discard the terminal and go for a pinfu. But if you get the 9 Sou then you can discard the 6 Sou and go for junchan. In short, by discarding the 5 there are plenty of ways to still get a decent hand whilst being safe if you think a quick win is needed.

Post Reply